Every so often I hear someone complaining about how short a video game is and I always break it down the same way. A movie is about $12 (pre-upgrades) for two hours of content. Why do we then have a different set of standards for video games? I love ending a game and wanting more. That's the best criticism anyway isn't it. "I didn't want this to end."
John Waters puts a 90 minute cap on all of his movies and I think that's a great way to ensure that the film your creating is boiled down to essential parts.
Some of my favorite modern short games:
- Portal
- Journey
- Uncharted
- Fez
- Steamworld Dig
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